![]() Will test it again tomorrow.Regards, I-NEMO I had to interrupt it, since the ' Downloading Scenery' section was now running at an average speed of 20 (twenty!) Kb.I've even seen a '2 kb per sec!'.I gave up after 40 minutes: 121000 kb downloaded, 1 Object. I've tried again to restart the whole identical process: Took a couple of test flight, and the RC's overall result is actually very nice, and stabler than FG 3.1.0 Nightly. When ' disabling' Terrasync from FGRun, the model loads nicely, with proper apt scenery and if you then ' enable' Terrasync from the Menu I get the same slow, slow speed. Much slower than on 2.12.1 or 3.1.0 Nightly (yesterday). If you enable again Terrasync from within FG, it starts downloading tiles, but very, very slowly. It can be interrupted only if you disable Terrasync from within FG. The machine is actually doing something, as I can tell from core 5 which goes up to 85%.but nothing happens: FG is just hanged there. ![]() Then - after about ten minutes downloading (!!) - FG goes on to next message: ' finalizing position' and 'loading scenery'.and it hangs there for ever. With Terrasync ' enabled' in FGRun 3.0.0, on the FG loading page I get ' Downloading Scenery', but at very low speed (comparing to the same situation, but on FG 3.1.0 Nightly from Jenkins ). Terrasync dir is on top of the list, then there is the Scenery dir, and data/Scenery. The Scenery tiles are already present in the usual properly assigned Scenery dir (just one for Scenery, and one for Terrasync LIME tiles and surroundings had been already downloaded with latest FG 3.1.0 Nightly Terrasyncing). ![]() I've downloaded FG 3.0.0 RC and I wish to report that Terrasync is not working properly, I presume.
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